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Topics - blob

#1
anyone here have any insight on why the game is so difficult? particularly Islands and Geonosis, both can be seemingly impossible. i read that the console versions are easier due to the CPUs being incapable of 'focusing' on so many units at once, hence lesser unit count + units idling... but that doesn't explain why medium difficulty on PC is what it is. i also read it could be CPU related due to a CPU bug being patched 4 years ago. i'm pretty sure there's artificial difficulty in the AI skill balancing to make matches more challenging or whatever, as well.

could this problem simply be oversight from Pandemic, by focusing on console versions first? or is it how the game is handled by modern computers.

ps: i just played Geonosis on the Xemu emulator and was able to comfortably finish the match playing mostly a gunner role (gunship and walker), and took down all 3 Techno ships. it was pretty close, ended up winning by using the AT-TE.
#2
i haven't looked much into the hundred thousand BF2 mods available, only paid attention to the first game. i have the impression this site is BF1 centric, am i wrong?
given that BF is the complete game between the 2, is the second worth digging into with the bloated mod scene, where mods overlap mods and repeat?

if i were to check out BF2 some more, i'm only interested in the substantial additions. quality like Sereja's work, or say Giftheck's 1.4 update (which i have yet to try).
#3
a few i've clicked on wouldn't download.
#4
SWBF1 Modding / extracting models/animations
October 04, 2021, 04:06:08 PM
is it possible to extract models and/or animations from BF1 and view them in a separate program? i've checked out some .lvl extractor downloads here but not sure they're functional. not sure how it all works for this game.