1.0 SWBF2 Getting closed ?

Started by Anyder, November 11, 2013, 11:40:19 AM

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November 11, 2013, 11:40:19 AM Last Edit: September 07, 2014, 02:59:12 AM by Anyder
Ok so around 8:30 (10 mins ago), in absolutelly all SWBF2 1.0 servers, there was an Admin message spamming: UPGRADE TO 1.1 in 3 different languages.
Does anyone know anything ?


Here u got a pic:

Removed the pic cause it was traumatic (changed the pic name, and the new pic was a man dying)
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

Why not upgrade to 1.1? What are the differences? Besides being able to play amazing mods... ???

Well now the BF2 community wont be divided, they should have really done this years ago
"I would explain it to you but your head might explode."


its not fun
ALL euro players play in 1.0 and now many wont upgrade and will just go
The differences is that 1.0 was the most played version (u can say all u want, ive had either versions since 1 year ago and i can compare it) and now, who knows whats gonna happen.
I just remind u that 1 year and 3 days ago, happened the SWBF1 gamespy master server shutdown...
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

But what's the gameplay differences?

Quote from: Battlefront II 1.1 Update
This update addresses  the following:
----------------------------------------------------

NEW CONTENTS AND FEATURES
---------------------------------------------

Added support in both Singleplayer and Multiplayer for additional maps.
Added support for the LCD screen on the Logitech G15 Gaming keyboard.
Added additional server-client functionality to increase the online experience.
RESOLVED ISSUES
---------------------------

Corrected functionality issues with Droidekas.
Adjusted the weapon animation speed based on how fast the player is moving.
Corrected an issue that caused the remote rockets awarded to heavy weapons class soldiers to become invisible.
Corrected an issue with the sky texture on Geonosis.
Resolved various stability issues associated with multiple hardware configurations.
Improved stability for computers using Dual-Core CPUs with NVIDIA GeForce 6 or GeForce 7 graphics cards. Please check the NVIDIA website for future driver updates which may resolve any existing issues.
Increased stability for both Singleplayer and Multiplayer portions of the game.
Corrected an issue that caused player icons in the mini-map to disappear.
MULTIPLAYER IMPROVEMENTS
--------------------------

Increased Multiplayer performance for LAN and Internet games.
Increased Multiplayer stability for LAN and Internet games.
Corrected an issue that caused a decrease in network performance when rolling starships in Space maps.
Increased stability between game sessions and map cycling.
Reduced the ability for players to SPAM text messages during online play.
Corrected an issue that caused hero characters to not appear in Multiplayer games.
BALANCING IMPROVEMENTS
--------------------------

Corrected an issue in Space maps with starships inside of hangars.
Corrected collision issues with the Ball Mode of Droidekas.

None of that seems bad...

I probably wouldn't like changes if they weren't what I was accustomed to either.

I should hope that if 1.0 goes, that at least 1.1 won't for a little bit longer..
We should really warn the BFII players, so they don't end up completely unaware and hit them in the face..

It would be crazy, but also neat to get some sort of openspy like thing for BFII (of course that would require building from scratch, since no one has done anything like that publicly yet), if the worse case scenario should happen..

Quote from: -RepublicCommando- on November 11, 2013, 12:18:52 PM
I probably wouldn't like changes if they weren't what I was accustomed to either.

I should hope that if 1.0 goes, that at least 1.1 won't for a little bit longer..
We should really warn the BFII players, so they don't end up completely unaware and hit them in the face..

It would be crazy, but also neat to get some sort of openspy like thing for BFII (of course that would require building from scratch, since no one has done anything like that publicly yet), if the worse case scenario should happen..

Players are getting warned by an admin spam message
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

No no, I meant warn them about ultimate shut down.. Eventually all the servers will be gone for good, which will be a memorable day indeed.

1.1 was mostly used for the ESL ladders. Back in the days, the main reason why people stayed on 1.0 was because of the little minimap bonus.
Patching your game is not a big deal.

both versions have radar.
but in 1.0 u have to check minimap for seeing the ppl lol
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

I still don't understand why there is such a fuss over something a few pixels in size.. You'd think they would stay for awesome gameplay differences, or something. . . Monkey see monkey do I guess :P

November 14, 2013, 01:28:20 PM #11 Last Edit: November 14, 2013, 01:32:26 PM by {TCE}Call-of-Duty
Still don't see the big deal in upgrading to 1.1, and -RC- if we went to 1.1 servers going "The end is near, REPENT, REPENT, REPENT (to George Lucas) REPENT, REPENT", people would think we were either very drunk or currently in a mental hospitial
"I would explain it to you but your head might explode."


Yea what is the big deal with 1.0 and 1.1? Is it like a play style like how SWBFI's versions are different? ???

I think so.. There are lots of visual upgrade modifications that people just don't download for some random reason..
I don't understand why you wouldn't want better performance and visual quality, but some folks just don't want it.

Actually, I think it's just what people get used to. For instance, my mom has a 3rd-gen iPod Touch, and it still runs iOS 4.0 I believe, if not 3.0. We keep asking her to update to 5 or 6, but she persists against it. Why? Because she's familiarized with the layout, and doesn't want to upgrade.

As for 1.0 being closed down, this might actually expand SWBFII's community a bit, a little less of a divide if everyone's running 1.1 now. Then the only division in the community will be those with convo packs/1.3 update, and those with no mods/modmaps.