SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Giftheck on May 31, 2021, 04:45:02 AM

Title: WIP The Invisible Hand
Post by: Giftheck on May 31, 2021, 04:45:02 AM
Do you guys remember this?


Lord_Bandu began this map a really long time ago. It would have used the same sides as his Jedi Temple Training Hall map, but he never got further than the hangar and the corridors in the video, and he no longer has that project. Alas, it seemed as if we'd never get a map like this - the SWBF2 interior is seriously lacking and not exactly the best thing to make a fully-fledged Invisible Hand map with.

Well, a while ago, I did Star Wars 2015Front II, a mod for Star Wars Battlefront II which was inspired by the 2015 game. I included Space: Mustafar's campaign in the mod, and as part of that, I redressed the hangar. I kind of wanted to give my own version of the map a try someday.

Today is that day. I have already begun working on it. At present, I'm about as far as Bandu was. Here's a couple of in-progress screens.

A couple of snapshots so far

(https://i.imgur.com/emNILwz.png)
(https://i.imgur.com/jDplfXb.png)
(https://i.imgur.com/pU0lsQa.png)
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 01, 2021, 01:32:31 AM
I have the first ingame shots!

First up, the Republic sides:

(https://i.imgur.com/HW2Q4wE.jpg)
(https://i.imgur.com/R2gt7o6.jpg)
(https://i.imgur.com/eTGXXXr.jpg)
(https://i.imgur.com/WFPiZ36.jpg)
(https://i.imgur.com/vgXhZPp.jpg)

Next we have the CIS:

(https://i.imgur.com/n644wl9.jpg)
(https://i.imgur.com/UgS6waT.jpg)
(https://i.imgur.com/bQ8A2cC.jpg)
(https://i.imgur.com/DQ6eLZO.jpg)
(https://i.imgur.com/7zYHYwS.jpg)

And some shots of the hangar:

(https://i.imgur.com/jJG9WCz.jpg)
(https://i.imgur.com/Ct4928o.jpg)
(https://i.imgur.com/hhOEums.jpg)
(https://i.imgur.com/ox2aERm.jpg)
(https://i.imgur.com/g0nAC2B.jpg)
(https://i.imgur.com/h7vLoJZ.jpg)
(https://i.imgur.com/SdNUjnC.jpg)
(https://i.imgur.com/Xer3yPd.jpg)

The overall plan is to have the map contain a few key areas seen in the film: so, the bridge, port and starboard cannon rooms, and the elevator area (no observation deck), as well as a couple of rooms inspired by DICE's take on the Providence-class Cruiser.

The sides are all custom. I recently laid my gleeful hands on a copy of Softimage 2015, so I've been able to fix a few errors with my past models and clean them up a bit.
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 05, 2021, 03:14:09 AM
Here's some more progress. I now have one of the CPs sorted out - the Elevator Lobby. Though I have resized it from this screenshot because ingame it definitely seemed far too small. I've also re-tiled the floor.

(https://i.imgur.com/CYd7ecB.jpg)
(https://i.imgur.com/J7QcKhx.jpg)
(https://i.imgur.com/63XI2Iw.jpg)
(https://i.imgur.com/9Q4C7Ii.jpg)
(https://i.imgur.com/HaEfbrM.jpg)
(https://i.imgur.com/Uefx3cc.jpg)
(https://i.imgur.com/TzArhyo.jpg)
Title: Re: WIP The Invisible Hand
Post by: swgaming1015 on June 05, 2021, 05:52:52 AM
I've always wanted an Invisible Hand map since I saw the original project being abandoned many years ago. Great job! Will there be a bridge area??
Title: Re: WIP The Invisible Hand
Post by: Snake on June 05, 2021, 08:06:55 AM
Looks awesome  :tu:
Title: Re: WIP The Invisible Hand
Post by: 411Remnant on June 05, 2021, 10:45:28 AM
looks really good dude!
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 05, 2021, 10:56:35 AM
Quote from: swgaming1015 on June 05, 2021, 05:52:52 AMI've always wanted an Invisible Hand map since I saw the original project being abandoned many years ago. Great job! Will there be a bridge area??

Thanks!

Yep! The Bridge will be one of the command posts.
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 07, 2021, 03:56:32 PM
Have a teaser preview:

Title: Re: WIP The Invisible Hand
Post by: jonjonshell21 on June 15, 2021, 06:38:42 AM
Will that include a location on this map where Anakin and Obi Wan fight Dooku or no?
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 16, 2021, 01:36:19 PM
Quote from: jonjonshell21 on June 15, 2021, 06:38:42 AMWill that include a location on this map where Anakin and Obi Wan fight Dooku or no?

No, since there would be no way to adequately implement it. There will be the elevator lobby, the hangar, an assemly area, a reactor room (which is technically inspired by the observation tower room Obi-Wan and Anakin fight Dooku in), a cannon room, and the bridge. 7CPs planned.
Title: Re: WIP The Invisible Hand
Post by: jonjonshell21 on June 17, 2021, 05:05:57 AM
That is what I am trying to say and will we be able to ride in the elevator to the reactor room or no?
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 17, 2021, 06:45:38 AM
Quote from: jonjonshell21 on June 17, 2021, 05:05:57 AMThat is what I am trying to say and will we be able to ride in the elevator to the reactor room or no?

No.
Title: Re: WIP The Invisible Hand
Post by: jonjonshell21 on June 21, 2021, 05:20:08 AM
Oh ok.
Title: Re: WIP The Invisible Hand
Post by: Giftheck on June 30, 2021, 03:31:42 PM
Have some actual gameplay and an exploration vid. At the point this video was made, I had yet to start on the location of the final command post (the flak cannon turret room). I'm working on modelling that now. Then a few texture bits to finish and then it's ready for beta.

Title: Re: WIP The Invisible Hand
Post by: swgaming1015 on July 01, 2021, 07:51:11 AM
Love the ships flying outside the bridge, cool detail!

Any chance of a BF2 port one day?
Title: Re: WIP The Invisible Hand
Post by: Giftheck on July 01, 2021, 01:52:55 PM
Quote from: swgaming1015 on July 01, 2021, 07:51:11 AMLove the ships flying outside the bridge, cool detail!

Any chance of a BF2 port one day?

Thanks :D

I was planning on bringing it over to SWBF2 when it's done, because I can then take advantage of things like lighting and emissive textures.
Title: Re: WIP The Invisible Hand
Post by: Giftheck on August 19, 2021, 02:16:16 AM
And now, I have released the map! Enjoy!

https://www.swbfgamers.com/index.php?topic=14488.new#new
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