Rebel HMG

Started by RepComm, March 14, 2014, 01:13:21 PM

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March 14, 2014, 01:13:21 PM Last Edit: January 06, 2015, 01:18:44 PM by -RepubliqueCmdr-
-edit: Imagines missing.
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Doesn't seem very significant, but this stock weapon has been sawed off of the stock CC turret, and configured to be held by infantry.

Revisions: Handle (Single instead of dual), frontal stock added, UV work.

This model is formatted to be used as a unit weapon, not a turret.
The texture is renamed for convenience.

Credits: -RepublicCommando- for revisions, Pandemic for source material. (Credit's aren't mandatory of course)

Ooooh wow! I like it. Great work.
=AaTc= Forever

SALLY....

-Retired Modder

Hopefully we can see this in some test runs of the SW:FoC game. :)

I think the foregrip should be styled like the main pistol grip, otherwise it looks great!


Quote from: hellish hellbird on March 14, 2014, 03:20:51 PM
star wars forces of corruption?
No, no, no, I mean our Unity 3D Project, Star Wars: Fall of Corellia. :P

Quote from: Gold Man on March 14, 2014, 04:57:10 PM
No, no, no, I mean our Unity 3D Project, Star Wars: Fall of Corellia. :P

i know i was just jokin xP

This is pretty impressive bro! Its really cool what you can do to change something that was vanilla and then make it your own.
Battfront Stuff if your interested.
http://www.youtube.com/user/411Remnant

I was just thinking, how hard would it be to make this like an underhand chaingun? I bet that'd look neat
=AaTc= Forever

SALLY....

-Retired Modder

I thought about that when doing this, actually. Wouldn't be hard to do at all, in-fact, my current arsenal of models in storage could use a good underhanded friend..