zeroeditor probs

Started by Dresh, February 09, 2009, 01:10:53 AM

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Has anyone ever had this problem:



it may not look like a problem but all of the models are mirror images?  It is most noticeable with the cantina. When I munge it is fine and everything is the way it should be!  Thankfully most of the tat2 models are square or cylindrical so it's just a case of spinning them to get doors etc in the right places.  Does anyone know how to fix this?


EDIT:


Battlebelk on Gametoast sorted it out, here's is a copy of his post:

I had this problem with tat2
in your Data<ModId> open file config.ini in notepad and make sure you have

Code:
FlipModelX = 1

and then right click on this file and set attribute "Read Only"