[ISSUE] .msh skeleton problem

Started by CrazyGentleman, January 10, 2017, 12:33:38 PM

Previous topic - Next topic
January 10, 2017, 12:33:38 PM Last Edit: January 10, 2017, 12:35:13 PM by CrazyGentleman
Good evening,

I'm currently using the TFU Navy Commando from Sereja's Nar Shadaa Assets, and the problem is this:

[spoiler][/spoiler]

It seems that particular part is indexed wrong or something along those lines. If you somebody would be kind of to take a look at it, I would be very grateful.

Kind regards,

CrazyGentleman
"The truth is of highest importance, and only with the truth can one move forward."

Looks like it's mapped to one of the spine bones instead of the pelvis bone.
In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)
--Endor: Imperial Base

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1

January 10, 2017, 01:30:25 PM #2 Last Edit: January 11, 2017, 02:48:57 AM by CrazyGentleman
Quote from: Gistech on January 10, 2017, 01:18:59 PM
Looks like it's mapped to one of the spine bones instead of the pelvis bone.

Would you be so kind to fix this for me if it doesn't take too much time? I'm rather inexperienced with rigging and 3D Modeling in general.

Thanks in advance,

CrazyGentleman
"The truth is of highest importance, and only with the truth can one move forward."