ATAT fire sound not audible in map (SOLVED)

Started by Antstafer, August 17, 2017, 03:16:45 PM

Previous topic - Next topic
August 17, 2017, 03:16:45 PM Last Edit: August 17, 2017, 08:33:52 PM by Antstafer
Sorry for the possible newbie question, but I've been reading a bunch of documentation regarding how sound modding is done, and I think it scrambled my brain a little bit. Figured I should just explain my problem here since you all are so helpful.

So I've been editing a bunch of the shipped worlds in zeroeditor, and I'm currently working on Kashyyyk: Docks. I've successfully added an extra AT-ST, and an AT-AT to the Imperial side. My issue is that any blaster sounds for the ATAT are completely inaudible, while blaster sounds for the AT-STs work absolutely fine. I've also noticed that speederbike sounds work as well without any extra hassle, so what makes those specific sounds for the ATAT so significant? How should I go about adding them?

Edit: Found the right tutorial for what I wanted to accomplish. http://www.swbfgamers.com/index.php?topic=3913.0