Installing mods- need a bit o help

Started by tab328, October 13, 2016, 09:30:38 PM

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October 13, 2016, 09:30:38 PM Last Edit: October 13, 2016, 09:34:18 PM by tab328
After scrolling around through tuts and other threads around here, I'm stuck! I've followed a tutorial, everything has worked, until it said install the file like a mod. Now, the file in question is a lightly modified rep.lvl file. I've been told to back the original up as well. What's that mean? are we talking I just replace the single file in one of the maps, or add in my fresh-munged map? I don't have anything other than that I've changed that file, and made a new project in bfbuilder.

I guess I've explained myself good enough, if not, I'll supply the info! Thanks in advance.

P.S.- Where can I find, or CAN I find, the user profile in the swbf game files, or change the profile name without having to reset all my controls?

To rename the profile just go to GameData->SaveGames and simply rename it. It should keep the file type suffix, but if it doesnt, do not change that. As for rep.lvl, go to GameData->DATA->LVL_PC->SIDE and put it there.

Quote from: CommanderHazard on October 14, 2016, 12:45:44 AM
To rename the profile just go to GameData->SaveGames and simply rename it. It should keep the file type suffix, but if it doesnt, do not change that. As for rep.lvl, go to GameData->DATA->LVL_PC->SIDE and put it there.
That will not work.
Use one of the nickname changer tools we have in the downloads page.
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

Quote from: CommanderHazard on October 14, 2016, 12:45:44 AM
To rename the profile just go to GameData->SaveGames and simply rename it. It should keep the file type suffix, but if it doesnt, do not change that. As for rep.lvl, go to GameData->DATA->LVL_PC->SIDE and put it there.
Thing is, there's nothing IN SaveGames. And okay, just replacing the original rep.lvl, nothing fancy there.

And if it was merely renaming a file, cool, but I've got modding skills to develop instead of satisfying OCD :D

Thanks for the help though!

Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

Is there one for swbf2 without using fake console

Quote from: Anyder on October 14, 2016, 02:16:18 AM
That will not work.
Use one of the nickname changer tools we have in the downloads page.
Worked for me.

There are many types of mods.  Some are just file replacements, like making rep.lvl and changing it out.

But there are other mods that include everything--map, side lvl files, new animations, etc.  For these, we make an Addon map and place it in the Addon folder (note limit of about 20 or the game will crash).

Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

To fix that you can just rename the addme.script to something other than that so the game doesn't recognize it and then rename it back when you want to use that mod again

It's also very easy to just move the folder out of Addon  ;)
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Less organized though unless you have a dedicated folder for mods