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Messages - JackDaniel

#31
Are we sure they are attacks, as these crashes happened on Tuesdays and Saturdays and those are the 2 days we play. Can it just be a connection problem seen as an attack as Sandman is from Alabama and is sure not crashing the server, as he's the one that revived this game. He said he'll be upgrading is internet connection this week so maybe there were lost packages that made the server crashed.

Other option is that someone is crashing the server using proxys since coming from so many different locations. Swbf community is growing since the past 2 months with the posts made on gametracker and the new fb page so a hacker may have see it and got into crashing servers.

Also, I replied to your mail Phobos, but I can't see it in my sent messages so I don't know if you received it so I'll repost it here.

I went through your rotation and I found 3 more maps that were making the ps2 reload. nab1c = plains clone, rhn2a = citadel gcw, yav1i = temple gcw. All the others were fine. Snake was testing the bug last week hosting a server named ps2reloadingtest and we could join maps that used to make our ps2 reload too.

Finally, last request ;) can you lower the reinforcements to 120 and if not, just put back the ais to 8, otherwise the maps are lasting too long.

Thank you guys for all your efforts, hope one day we can play crash free.
#32
@Phobos: I tested these maps yesterday, kas2i kas2c nab1c nab2a nab2c_h rhn1i rhn1r rhn2a
nab1c: Made my ps2 reload
rhn2a: Was fine joining from the previous map but I quit and rejoined and it made my ps2 reload too. Tried it twice and reloaded again. I waited in the lobby for rhn2a to be over but when down to 0 reinforcements, the server disappeared from the list. I refreshed the list often during the next 10 min and still no server. Maybe the next map tat1r is the problem.
I'll test more maps and will keep you updated via pm, Phobos.

@Oldsnake: Our server owner said he downloaded the server on this site and we played hoth the other day and we play often all 4 rhen var and we don't have the ps2 reload bug. The server he downloaded came with mods like the infinite flight and double rockets.

#33
Phobos, thx yeah, we have 2 servers on swbf on our own but not always on as the guy is working night shifts so we play on your server sometimes. We noticed some maps makes our ps2 reload, 2 so far, naboo: plains gcw and rhen var: citadel clones. Next map after rhen var: citadel was the same one but with gcw and we could join so I don't know what's the bug there. Anyway, if you could remove those 2 maps for now, unless you find what's causing the bug, that would be appreciated, thx :) I'll keep you updated if any more maps make us reboot.
As for the maps, most of us are still new so we'd like all the maps in regular rotation and then later, we'll let you know what maps are too big for so few players on. But lowering the reinforcements and Ais would be a good option.  I'm admin on dracula's server on swbf2 on ps2 and we found out that the best AIs count, when no/few players onlines are 4. The community, found out that 3 was not enough and 5 was too much. And as for reinforcement, I put them on 105 on swbf2 but I don't know how it's working on swbf. Main goal is not to play a map for 1 hour if even player, but around 20 minutes and as for now, I played some maps that lasted almost an hour with 330 reinfo so maybe halving them would be better. Thx Phobos and Led, you guys are awesome :) contact me whenever you want and join our 2 fb groups I mentionned above if you want, and keep up the good work :)
#34
We have 2 servers but we use your server as well, the swbfspy server. I'm in the swbfspy server right now waiting for people to join. Will it be possible, maybe tomorrow, to lower the Ais to 4 or 5 though? Thx :)
#35
Hey guys, we have a growing community for the original swbf on ps2, we have a few on Tuesday but around 8-9 players online on Saturdays. Here's our fb group: https://www.facebook.com/groups/PS2.SWBF1. We also have a group for the 2nd game swbf2 also on ps2 and rounds up around 16 players on Friday nights: https://www.facebook.com/groups/PS2.SWBFII
#36
I tested 74.91.125.138 yesterday and it works for me too. I played all night using it.
#37
Thank you all for your hardwork  :tu:  I'm available whenever needed for testing for the ps2. All is working for us for Dracula's server and my remote manager is working too without having to do any changes.