force difficulty settings in single player?

Started by Phobos, January 18, 2013, 05:55:35 AM

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For custom single player maps is there a way to completely disable players from changing the difficulty settings (easy medium hard) and define them within the mission LUA?

For example if I put this in the mission LUA
ScriptCB_SetDifficulty(3)

Would this force the difficulty to hard and override whatever the player's default difficulty setting is?

Yes, I think that works.  But it goes to something like 12. 
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