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Topics - wsa30h

#1
i am looking to append a new mission to a custom addon map trought my own addme. is that possible ?
#2
so as you probably heard of egm which extends a lot of existing bf1 hardcoded limitations and removes others now we have removed another limitation related to cps. now in the mission lua you can set what color your team appears to other teams and even to itself. see for yourself in the below images. also this video showcases a small part of my mod that is early in the works.
#3
SWBF1 Modding / how do i make a skin changer ?
April 23, 2022, 05:37:26 AM
i used the bf1 skin changer made by sleepkiller the side has the  same name as in ifs legion and i made sure the tga texture names matched the skin i was changing, but when i click it ingame it doesent change anything.  do i have to call it in my lua for my map ? if so what do i put in the lua ? setclassproperty is not supported i think.
#4
so this is my latest work for bf1 based off the clone wars tv show. https://www.moddb.com/mods/tcw-battles/downloads/tcw-battles-pack-1-v4-final-revamp
#5
so recently i learned how to rig vehicles and yesterday how to rig units. here is some of my latest work
#6
SWBF1 Modding / how do i get an emitter to work ?
September 24, 2021, 10:04:38 AM
i added the hoth emitter to my map but it doesent work. how would i go about setting it up correctly ?
#7
SWBF1 Modding Tutorials / add eras trough addme tutorial
September 19, 2021, 07:12:39 AM
ok so finally thanks to phantom and bad al and me it is now possible to add new screens trough addme. This is a new screen where you can add new eras to the list. to add a new era you will need to first go to ifs_sp2_era_vbutton_layout and add the letter there. Then you will need to go to -- Turn era into map for 2-way maps and also add the same letter there. last but not least go to START PHANTOM'S CUSTOM CODE and add the letter there. now make a new project and call it era and delete everything in it and just copy your new addme minus the
add new tat level and mission stuff. munge this and in your main project just call the era in this section we will call ours era d
local newEntry = { mapluafile = "fac", showstr = "UKNOWN ASTEROID FACILITY", side_c = 1, side_d = 1, side_a = 1, dnldable = 1, }
now you are finished. the reason we have to make a project named era is because if we load two different addmes with this new code the game will error out so to prevent this i have decided to do it this way.
now call it in this section. you will find now find new era in the instant action menu.One bug is that galactic conquest will crash upon quitting to main menu we are working on a fix.
AddDownloadableContent("fac","facc",4)
AddDownloadableContent("fac","faca",4)
AddDownloadableContent("fac","facd",4)
#8
vote for 15 of your favorite maps the 15 winners will be implemented in the bf1 seasons mod.
#11
BF1 project xbox expanded is released. raw game folder for your og xbox. For those of you
 who dont know what thee project xbox expanded is it is a mod that brings as much new content to the xbox version of bf1. it brings a lot of the stuff from my expanded edition to the xbox version only the cross eras have been added to this version. there are 10 new maps in this mod amador deep forest , jukot forest island galidraan snowcapped forest kamino arena 17 mustafar labaratory death star from BF2 abridon city talay tak base geonosis freight dock nar shaddaa city scape kotor conversion by teancum.
https://drive.google.com/drive/folders/1RZqFkzrlwY0VDB1lBRm_FI2XnttQS625?usp=sharing
#12
Hi everybody here is the new bf1 xbox mod first build. Requires testing on a;; eras but clone wars and galactic civil war. clone wars and galactic civil war on the new custom maps need to be tested along with the new eras. https://drive.google.com/file/d/1d46w11kZrZeETKjfCWLQ6R59hPy5-VTb/view?usp=sharing
#13
Pick 3 of your favorites winners will be added after the bf1 xbox project expanded is finished. They will be in the form of installers the same way that bf2 xbox mod maps are.
#14
I would like to take a second to announce the first ever bf1 mod project that will bring new custom maps to the bf1 xbox version. this project will also have some cross eras on some maps. planned maps are as follows
Amador deep forest made by yoda kid converted by me
Jukot forest island made by me
gallidraan ice forest renamed to snowcapped forest made by bobfinkl and jaspo converted by me.
mustafar labaratory elite squadron ported by calboi and ripped by teancum ? converted by me.
death star from bf2 converted by sleepkiller.
abridon city created by rendz.
talay tak base created by aqt. converted by me
geonosis freight dock created by locutus and improved by bf2 anthony then converted by me.
nar shaddaa from kotor ported by teancum and then converted by me.
all of these maps are in the 3.0 expanded edition and a lot of these maps are also standalone addons on moddb.
#16
please choose your options.
#17
SWBF1 Modding / how to make a new custom load config ?
February 19, 2021, 06:57:07 AM
how do i make a new custom load config i have the general idea on how the textures and planets should be named for a custom load.lvl but have no idea on the config parts. and if there is a new load builder ?
#18
SWBF1 Modding / overriding a map fx file trough lua ?
February 02, 2021, 01:19:21 PM
is it possible to load an world fx file for rain and weather effects trough the lua and override the one that is munged inside of the map lvl ?
#19
bf1 expanded edition 2.0 cd dvd and steam downgraded only

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1581

this update adds a lot of new content to the game see below for a detailed breakdown.
fixed mos taike planet texture missing in the droid insurgency campaign.
fixed mos taikes name appearing as ??? in the droid insurgency campaign.
fixed bestine planet texture appearing as bespin.
fixed bestine jungle planet name being displayed as bespin now displays bestine.
fixed bestine jungles empire vs droids empire missing blaster sounds.
added hunt mode to stock hoth map.
Added gifthecks battle of Echo base along with clone wars and cross eras, also features a hunt mode.
Added serejas utapau with clone wars galactic civil war and other cross eras.
Added gifthecks scarif beach map with additional eras such as clone wars and other cross eras, also features a hunt mode.
Added sleepkillers coruscant bf2 map conversion features clone wars galactic civil war and other cross eras.
Added sleepkillers deathstar conversion special thanks to gab for fixing collision on the hallway next to the hangar.
Added serejas raxus prime junkyard features clone wars galactic civil war and only some cross era not all of them.
Added serejas quartzite subtram features most of the cross era apart from rumble conquest also features clone wars and galactic civil war.
Added sleepkillers conversion of the bf2 kamino map features clone wars galactic civil war and empire vs republic.
Added two new eras order 66 and heroes vs villians.
Added two new campaigns clone wars stories and galactic civil war stories.
Added cato Nemodia hanging city psp conversion by giftheck.
Added kashyyyk beachhead converted from bf2 to bf1 by me.
Added gifthecks bespin cloud city renegade squadrons conversion named as bespin settlement.
Fixed galactic civil war campaign mission 1 not having sounds.
Added heroes vs villains to the two stock naboo and bespin maps.
Added heroes vs villains to bespin settlement.

credits gab sereja sleepkiller giftheck phantom

bugs
freecam can crash alzoc blizzard variant reason currently unknown.

heroes vs villains might crash reason currently unknown but should be stable.

as usual please report crashes and other problems.

plans for 3.0 version
a third campaign called outer rim sieges.
Custom galactic conquest scenarios.
another 8 to 12 new maps.







a total of 10 planets have been added to instant action.
#20
is there a command or a another way to make the debugger fullscreen ?