SWBF1 original maps assets

Started by i2Bros, December 22, 2016, 10:01:57 AM

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Hi guys! It has been a long time since my last login. Anyway, I was searching for the SWBF1 vanilla map assets possibly already converted to SWBF2 code. If there's none, I'll deal with the original ones and convert them to BF2.
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers

Most of the SWBF1 assets will work for SWBF2. You just need the proper ODF, MSH and TGA files. Copy-paste should work fine. All of the assets are included in the swbf1 modding tools.
"Birth, pain, fear, death; the cycle of existence." -Dread Master Calphayus.

SWBF1 Maps: Tatooine: Mos Anek, Kashyyyk: Village, Naboo: Province, Tatooine: Gulch.

SWBF2 Maps: Space Carida.

Quote from: Ascertes on December 22, 2016, 10:40:09 AM
Most of the SWBF1 assets will work for SWBF2. You just need the proper ODF, MSH and TGA files. Copy-paste should work fine. All of the assets are included in the swbf1 modding tools.
Nice, thank you!
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers

Quote from: i2Bros on December 22, 2016, 10:55:26 AM
Nice, thank you!

Any time :)

If you have more questions about this, let me know!
"Birth, pain, fear, death; the cycle of existence." -Dread Master Calphayus.

SWBF1 Maps: Tatooine: Mos Anek, Kashyyyk: Village, Naboo: Province, Tatooine: Gulch.

SWBF2 Maps: Space Carida.

Quote from: Ascertes on December 22, 2016, 11:17:56 AM
Any time :)

If you have more questions about this, let me know!

I have just a little one, where can I find SWBF1 map tools? I have no BF1 map in my tools.
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers


Quote from: Led on December 23, 2016, 10:47:07 AM
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1219
So now how do I convert Rhen Var to SWBF2?
ps where I can find Rhen Var lua files for SWBF2?
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers

All the SWBF1 maps have been converted already.  Look for conversion pack on gametoast.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: Led on December 25, 2016, 03:04:21 PM
All the SWBF1 maps have been converted already.  Look for conversion pack on gametoast.
Yes but I don't need an already converted map, because I'm going to change the sides and stuff.
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers

Quote from: i2Bros on December 26, 2016, 02:30:22 PM
Yes but I don't need an already converted map, because I'm going to change the sides and stuff.

Sides are completely independent from the map...
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Really? Is it not necessary to change the mission.lvl to add new units to a map?
"Come on, you apes! Do you wanna live forever?"
- Lieutenant Rasczak speaking to the Roughnecks troopers

Some wires got crossed somewhere in this thread.

You started out asking for maps converted from SWBF1 to SWBF2 and that is what I thought I was responding to.

Now it appears you are looking for mission lua for SWBF2 that can be used on existing conversions of maps from SWBF1 converted to SWBF2.

Anyway, you should look at the stock mission lua from the SWBF2 mod tools and modify them as appropriate for your new sides and the converted maps.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet