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Messages - Ltin

#1
Aspyr has a request form that things can be submitted to: https://support.aspyr.com/hc/en-us/requests/new

I'm not thinking of anyone on SWBFgamers here, but just remember to be nice, I'm sure the person who reads these requests is working very hard ♥
#2
The general paying public seems to be upset at the multi-player issues, which I understand, but the big one of just not having enough servers seems like it has been fixed? Other issues were probably to be expected, we should probably have been more shocked if things had gone without a hitch.

The modding issues I find more concerning. I never messed with mods too much but the fact that as of now none will work on the CC is disappointing. I haven't seen these issues mentioned in the media yet, I wonder is Aspyr may have a response to that.

Im not ready to condemn it just yet and don't have much time to play in the next week or so anyway, so I'll probably sit on it for now and considering refunding after Aspyr has had time to do some triage.

The real value to this release is for consoles, so tbh I'm still tempted to buy a switch even if I end up refunding on steam.
#3
I'm excited for this, and to be honest I'm not really sure why. I own both games on steam, and both seem perfectly fine to me. Not have I ever been super big into multiplayer. I'm certainly impressed by the texture improvements I've seen but that hardly justifies the purchase. Maybe it is just that I want to show support for still paying attention to a great pair of 20 year old games that in a lot of ways so hold up.

Now one thing I truly am excited for is it being on Switch. I've wanted a way to take the full games mobile for a long time, but never was able to come up with a way I thought would work. That said, I don't actually own a switch, and that's not an insignificant investment.
#4
Quote from: Gistech on July 17, 2017, 11:11:42 AM
Ideas and inspiration? Yes. But you could not use assets from those games prior to the EULA update.
Interesting.
I stand corrected.
#5
I thought anything star wars was technically fair game (or at least it used to be)?
Is this not the case or has it never been the case?
#6
I assume they are restricting the codes somehow. Is it just to people who purchased the last swbf?
#7
Welcome Center / Re: Just joined, OI M8s
June 23, 2017, 04:37:08 AM
#8
Quote from: Mozepo on June 16, 2017, 01:03:14 PM
what about swbf2? About same numbers (like 12 people)?


And, thanks for warm welcome, it's nice to be here as i'm great fan of both games and hope they'll be ressurected once..
swbf2 is available on steam, so that number is almost certainly higher
#9
Potential maps I could gather from the reveal and game play trailers

Tantive IV* (?) (gcw)
Kamino* (cw)
Kashyyyk* (cw)
Hoth* (gcw)
Starkiller Base (for)
Tatooine* (gcw, cw also possible but probably not likely)
An asteroid field (gcw)
Takodana (for AND gcw)
Endor* (gcw)
Sullust (?) (gcw)
Jakku (gcw) (I'm like 90% sure of this)
Scarif (gcw)
Naboo* (cw)

*denotes planet appearing in at least one of the original swbf games

There were a few I couldn't identify, but this seems like a big improvement.
#10
Given that there were naboo star fighters it appears there may be a few map specific vehicles.
#11
Quote from: Gistech on June 13, 2017, 04:54:11 AM
Did anybody notice the E-5S is returning as the Droid Specialist's weapon? Glad to see a Classic Battlefront weapon reintroduced!
Nifty!


The game play seems to be pretty good. I'm not sure how I feel about the heroes thing. Map looks great, but I'm worried graphical requirements will be too high for me.
#12
Quote from: Shaking_Sniper on June 07, 2017, 11:12:14 PM
edit:  There is no need to quote his entire post.

So this is probably a game glitch.Are they all patched up to the last software update?That could be the problem as the last update could of had a pile of glitches.I'm sure it's possible revert the games to an old version and you can see what happens from there.
xbox live for OG xbox games is gone, any updates to the game would be impossible without a modded xbox (it might even have to actually be an xbox, and not just a 360, idk)

led are you asking for server files or the contents of the game disk?
#13
if you can get the controller to work you can rebind all the keys, but it has to be done manually.
#14
SWBF2 Modding / Re: Republic weapons at Empire
June 09, 2017, 01:35:19 PM
can you post what you did to get it working?
#15
sounds similar to an issue i had trying to get an xbone controller to work w/ swbfII on PC

have you tried messing with sensitivity/dead zone settings (idk if those are settings you can change on xbox)