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Messages - Led

#5431
oh, yes, you will need to install the update

directions are in the download link
#5432
the map names and stored locations are contained in mission.lvl

all we need for the new GUI to do is be able to choose the name based on the text file that describes them.

(the actual maps are part of the directory structure for the update)
#5433
here are pandemics instructions for their software

----------------------
Overview

This software allows you to host games for Star Wars Battlefront on your PC over the Internet or on a local area network (LAN). The maximum number of players in the game is dependent on the bandwith and processing power of your PC.


SESSION ID

Session Name: Type the name of your game session. Your session will use this name on the GameSpy matchmaking service or on a LAN.
Password: Type in a password if you want to host a private game. Players will have to type the exact same password to play in your session. Leave it blank to allow anyone to join your session.

GAMEPLAY OPTIONS

Max Number Players: Set the maximum number of human players in your game (2-50). Your PC's networking bandwidth also acts a limit on the number of human players. See Hosting Bandwidth below.
AI Units Per Team: Set the maximum number of AI units per team. This setting also controls the number of native AI units (Ewoks, Tusken Raiders, etc.) on a map.
Min. Players to Start: Select how many players are needed before a map starts. Setting this limit higher helps to ensure a fair game for both teams but may result in longer delays for games to start.
Spawn Invincibility: Set how much time players will be invincible when they spawn in. This protects players from spawn kills by giving them time to run for cover. While invincible, players are not able to shoot or enter vehicles.
Heroes: Select ON to have Jedi Heroes appear for both teams. Select OFF to disable Jedi Heroes.
Team Damage: Select ON to allow players on the same team to damage each other. Select OFF to prevent players on the same team from damaging each other.
Show Player Names: Select ON to display the names of all human players in the game. Select OFF to hide human player names.
AI Difficulty: Choose the AI level for all AI units in the game. AI units are more accurate and intelligent at higher difficulty levels.
Teams: Select Auto Assign to have the game automatically assign teams to players when they join the game. Select Player Select to give players a choice of teams when they join the game.

MAP CHOICES

The box on the left allows you to select which maps are played in your game session. Map Ticket Count displays the default values for ticket counts for each side on the map. Click Galactic Civil War or Clone Wars to choose which era a map will be played in. Hoth and Endor are only playable in the Galactic Civil Wars era while Geonosis and Kamino are only playable in the Clone Wars era.

The maps listed in the Selected Maps box will be the maps played in your game session. You can double-click a map or use the Add or Delete buttons to move maps in and out of the rotation.

Selected Map Ticket Count allows you to override the default ticket count for each side with your own values (up to 1000) for each side.

The maps will be played in the order listed unless the Random Order box is checked. If that box is checked, the selected maps will be played randomly.

Add All: Click this to add all the maps from a era. Keep in mind that you can have a maximum of 24 maps in rotation.
Delete All: Click this to delete all the currently selected maps.


NETWORKING OPTIONS

Hosting Bandwidth: Select the upstream bandwidth of your PC's network connection. Upstream bandwidth means the amount of data that your PC can upload from your Internet connection. Typical DSL or cable connections can upload between 128 kilobits per second (kbps) and 256 kbps. At these speeds, the maximum number of human players in a game should be no more than 4-6 players. A 1 megabit or better (T1)connection is required to host a session with 16 human players. If you set the Hosting Bandwidth higher than your actual connection, you will experience poor performance in your game.
LAN Game: Check this box for better performance if you're hosting a game on a local area network.

SERVER START

When you're ready to start your game session, click the Start button. After a few minutes, the game session will launch in a separate window. To end the session, click the Stop button.

Automatic Restart: Checking this box will automatically restart a game session if it crashes.

IN GAME SERVER WINDOW:

Clicking on the in game server window opens up a pop-up window that allows you to BOOT and BAN Players from the game.

Boot: Click on a player name to highlight it and press the BOOT button. This will remove that player from the game in progress. However, that player will be allowed to rejoin the game and future games you host using the PC Dedicated Server GUI.

Ban: Click on a player name to highlight it and press the BAN button. This will remove that player from the game in progress. That player will not be allowed to rejoin the game as well as future games you host using the PC Dedicated Server GUI. That players IP address is stored in Banned IPs.

Banned IPs: Displays a list of all IP addresses you have banned.

You can type an IP address in the text box and press the BAN button to prevent players from that IP address to join games you host.

You can type an IP address with a wildcard "*" in the text box to prevent players from an entire range of IP addresses from joining games you host. For example: 123.123.123.* blocks all IP addresses from 123.123.123.0 to 123.123.123.255.

You can type an IP address with a ":" plus a number to define the IP address with the port to be banned as well. For example: 123.123.123.123:80.

You can revoke a banned IP address at any time by simply clicking the IP address and pressing the REVOKE button. This will allow a player from that IP address to rejoin games you host.
#5434
spawn prorection, 0-1o sec (integer)  are valid values
#5436
General / MegaUpload shut down
January 19, 2012, 05:30:13 PM
#5437
Let me check the names of the death regions.


These are the only death regions that I can find that are defined in the mission.lvl file for rhn2.lvl

AddDeathRegion("FalltoDeath");
AddDeathRegion("DeathGlitchRegion1");

and are the ones I put in the LUA scripts.

Take a look inside mission.lvl and see if you can find anything else.


I suspect he just did not cover all the glitches.


#5438
Released Maps and Mods / modified CPs for Kam1 Rhn2 LVL
January 18, 2012, 06:38:10 PM
modified CPs for Kam1 Rhn2 LVL

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=421





Byte offsets for CPS, these are from BattleBelk's Deathregion (AntiGlitch)
server side files.  The recontructed ant-glitch map LUA scripts are required.
These can be found on SWBFgamers.com

All CPS can be captured in this release.




Rhn2.lvl
Rebels are team 1

CP1   Team 1 owns it already      62FDD8   
CP5   Team 0 changed to Team 1   63A494
CP6   Team 0 changed to Team 1   6369A4

CP4   Team 0 owns it already

CP2   Team 0 changed to Team 2   633C5C
CP3   Team 2 owns it already      6314EC
CP7   Team 0 changed to Team 2   62D99C

-----------------

kam1.lvl
CIS are team 1


CP5   Team 1 changed to Team 0   50EFA0
CP12   Team 2 changed to Team 0   50FF88

CP4   Team 0 changed to Team 2   511CAC
CP13    Team 0 changed to Team 2   51323C

CP2   Team 0 changed to Team 1   50CFE4
CP10   Team 0 changed to Team 1   50E42C
CP11   Team 0 changed to Team 1   512DA8



Hexedit Mod made by {PLA} Led


Released on 1/18/2012.




Thanks to Lucasarts/Pandemic for SWBF and the mod tools.
Thanks to the visitors of SWBFgamers.com for keeping SWBF modding alive.
Thanks to BattleBelk for making and releasing his mod tools.
Thanks to the players that are stilling playing this game.


Visit SWBFgamers.com!




#5439
SWBF1 Modding / Re: Board purpose
January 17, 2012, 06:53:40 PM
Go ahead and discuss it for now.  If it is determined that we should not, then I will have to remove the topic.

I am not sure what is involved it doing such a thing.
#5440
Requests / Re: Original Endor Map
January 17, 2012, 05:56:55 PM
find me on xfire!
#5441
Welcome Center / Re: Hello Everyone!
January 17, 2012, 05:54:15 PM
Good to see you--welcome to the forums.

We have a lot of information for mod makers, but we could use some more active discussion about playing the game.  If you have any questions, just ask!

:cheers:
#5442
SWBF1 Modding / Board purpose for direct memory mods
January 17, 2012, 02:57:21 PM
The purpose of this board is to discuss ways that mods/hacks can be made using direct memory access, e.g. by cheat engine.

Note that discussions about avoiding copy protection schemes or no-CD modifications are not allowed.


edit:  not enough activity to warrant its own board--moved into mod factory
#5443
Quote from: Dbiz 1617 on January 17, 2012, 12:10:03 PM
oops.  sorry,  I opened it with wordpad but it looks funny.  How do I open it with Windows?  I tried by right clicking and going to:  open with,  choose program,  browse.   

Windows is a big folder with lots in it. 

I says its a PHP file.  perhaps I lack the program to read a PHP file.

I have had this trouble when I use firefox.  The documents attached to posts download as a PHP file.  When that happens, I use MS Interner Explorer, and it downloads fine.

Dbiz, I will send you the file by xfire tonight when I am able to be on.

Buckler
#5444
mmm, lets call it

maplist.txt


BTW, here is a link to the GUI dedi server from Lucas Arts if you want to take a look at it:
http://www.lucasfiles.com/index.php?s=&action=category&id=105

(chose 1.2 version)
#5445
that would be nice :)

Otherwise, I have to open the file of descriptions