SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Giftheck on January 04, 2021, 10:35:49 AM

Title: Bespin: Cloud City (Elite Squadron port)
Post by: Giftheck on January 04, 2021, 10:35:49 AM
Here's my conversion/update to te Elite Squadron Bespin map. I was supplied with the original map rip by Teancum, and I used that to make this map, making adjustments where I felt they were needed or where I thought the geometry could use a facelift.

DOWNLOAD (https://www.moddb.com/mods/star-wars-battlefront-playstation-portable-maps/downloads/bespin-cloud-city-elite-squadron)

Credits:
Quote-Pandemic Studios - Mod tools, Asajj Ventress model
-Rebellion Developments - Original map
-Teancum - original map rip
-Free Radical - Map textures, weapon models
-Krome Studios - Refinery model and textures, Lando Calrissian texture source
-Raven Software - Lando Calrissian head model
-Disney - Star Wars Rivals Carbon Freezing Chamber assets
-Sony Online Entertainment - Clone Wars Adventures ARC trooper models and textures
-Sereja - weapon models
-bk2-modder - Dark Trooper jetpack FX and X-Wing skin
Title: Re: Bespin: Cloud City (Elite Squadron port)
Post by: wsa30h on January 04, 2021, 11:02:41 AM
awesome sick map
Title: Re: Bespin: Cloud City (Elite Squadron port)
Post by: Bluetothestars on January 08, 2021, 05:44:46 AM
Quote from: Giftheck on January 04, 2021, 10:35:49 AMHere's my conversion/update to te Elite Squadron Bespin map. I was supplied with the original map rip by Teancum, and I used that to make this map, making adjustments where I felt they were needed or where I thought the geometry could use a facelift.

DOWNLOAD (https://www.moddb.com/mods/star-wars-battlefront-playstation-portable-maps/downloads/bespin-cloud-city-elite-squadron)

Credits:
This map is really fun! One thing I wish people would stop doing is making heroes killable, it just really defeats the purpose of having them. Though I understand this map is quite small.
Title: Re: Bespin: Cloud City (Elite Squadron port)
Post by: 411Remnant on January 16, 2021, 06:16:38 PM
https://www.youtube.com/watch?v=qvpiS-GJ8Tw&feature=youtu.be

Did a republic playthrough of this map! Thank you for doing this for the community!
Title: Re: Bespin: Cloud City (Elite Squadron port)
Post by: Giftheck on January 17, 2021, 03:06:50 PM
You're welcome! It was fun to give this map an update!

The map can be unbalanced because one team (CIS and Rebels) can get to some of the CPs quicker than the others, but I find if you move quickly when you spawn you can cut them off. Unfortunately to rectify that it would mean fundimentally changing the map.
Title: Re: Bespin: Cloud City (Elite Squadron port)
Post by: wsa30h on January 18, 2021, 01:27:54 AM
i got two questions when you get back to the first order expansion mod will this map be included for the first order resistance war ? and will you release said mods source when you are fully finished with it ? also great job on this port i love this map.
Title: Re: Bespin: Cloud City (Elite Squadron port)
Post by: Giftheck on January 18, 2021, 05:46:11 AM
Quote from: wsa30h on January 18, 2021, 01:27:54 AMi got two questions when you get back to the first order expansion mod will this map be included for the first order resistance war ? and will you release said mods source when you are fully finished with it ? also great job on this port i love this map.

This will be part of a new 'expansion' type mod along with the other SWBFES maps, as such it will not be part of the 1.25 update.

Questions for that update should go in the appropriate thread.
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