Editing The Sky

Started by Moroff, September 24, 2017, 09:16:30 AM

Previous topic - Next topic
How can I edit the skies in the original swbf LVL_PC?
And how can I make things look like they are flying over?
WIP: Undead troopers side mod.

Interested in modding? Check out the HALLOWEEN COMPETITION 2017! - http://www.swbfgamers.com/index.php?topic=12410.msg116816;topicseen#new

Well, BFbuilder ships the game's sides, and the sky can be edited by opening the skybox texture file in GIMP or Photoshop, as for the hovering ships/entities it is one thing I haven't tinkered with yet so I can't tell.
Also, check out my total conversion for BF1: Ferocious Battlefront
http://www.moddb.com/mods/ferocious-battlefront

RELEASE INCOMING

September 25, 2017, 02:49:00 AM #2 Last Edit: September 25, 2017, 02:51:29 AM by Anyder
Quote from: Incognito on September 25, 2017, 02:37:19 AM
Well, BFbuilder ships the game's sides, and the sky can be edited by opening the skybox texture file in GIMP or Photoshop, as for the hovering ships/entities it is one thing I haven't tinkered with yet so I can't tell.
All the sky-related files are in the "World" folder.

map.fx, map.sky, ...

If u wanna see make it look as if something is flying over, I'd recommend u to check out the world files from corus (either a conversion from SWBF2, or the original file from the SWBF2 modding tools)
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

Here's a link to a Sky Editing Compilation I made ;) Which I personally find very useful because it organizes the assets and specific things needed for skies. It has all the necessary tutorials and very EASY methods to add skies / sky dome objects / flyers to any map. (i.e. copy all the files from this provided folder and put them in this folder, etc.)

link: http://www.swbfgamers.com/index.php?topic=11701.0

hope you find it useful!  :shrug: