how big of a battle can this great game handle ?

Started by wsa30h, September 21, 2019, 05:19:44 AM

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can the game handle 25 hover type vehicles 4 atst type vehicles 4 command walkers and 4 command hovers ? as well as 4 tread type vehicles ?
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh

It should be able to, so long as you set the memory pools high enough. I'm sure somebody has tested the limits of this already, but I can't think of any posts I've seen.
"Birth, pain, fear, death; the cycle of existence." -Dread Master Calphayus.

SWBF1 Maps: Tatooine: Mos Anek, Kashyyyk: Village, Naboo: Province, Tatooine: Gulch.

SWBF2 Maps: Space Carida.

September 21, 2019, 01:18:01 PM #2 Last Edit: September 21, 2019, 02:13:21 PM by wsa30h
what memory pools are specific to infantry ? how many hovernauts and combatspeeders can the game handle at once ?
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh