BF1 Animation Strings (By Psych0fred)

Started by Snake, June 21, 2012, 04:18:02 PM

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Solider Action Animation Names
"jump"                     //      JUMP_START_LEFT_FOOT
"jump_up"                  //      JUMP_UP
"landsoft"                 //      LAND_SOFT
"landhard"                 //      LAND_HARD
"fall"                     //      JUMP_FLY
"thrown_flail"             //      FLY_FLAIL
"thrown_flyingfront"       //      FLY_FORWARD
"thrown_flyingback"        //      FLY_BACKWARD
"thrown_flyingleft"        //      FLY_LEFT
"thrown_flyingright"       //      FLY_RIGHT
"thrown_tumblefront"       //      TUMBLE_FORWARD
"thrown_tumbleback"        //      TUMBLE_BACKWARD
"thrown_bouncefrontsoft"   //      BOUNCE_FRONT
"thrown_bouncebacksoft"    //      BOUNCE_BACK
"thrown_landfrontsoft"     //      LAND_FRONT
"thrown_landbacksoft"      //      LAND_BACK
"stand_getupfront"         //      GETUP_FRONT
"stand_getupback"          //      GETUP_BACK
"thrown_restfrontsoft"     //      DEAD_BELLY
"thrown_restbacksoft"      //      DEAD_BUTT
"diveforward"              //      DIVE
"jetpack_hover"            //      JET
"stand_getdown_prone"      //      STAND_TO_PRONE
"prone_getup_stand"        //      PRONE_TO_STAND
"crouch_getdown_prone"     //      CROUCH_TO_PRONE
"prone_getup_crouch"       //      PRONE_TO_CROUCH
"stand_death_forward"      //      DEAD_1
"stand_death_backward"     //      DEAD_2
"stand_death_left"         //      DEAD_3
"stand_death_right"        //      DEAD_4
"stand_death_backward"     //      DEAD_5


Soldier Movement Animation Names
"idle_emote"       //      IDLE
"idle_checkweapon" //      IDLE_CHECK_WEAPON
"idle_lookaround"  //      IDLE_LOOK_AROUND
"turnleft"         //      TURN_LEFT
"turnright"        //      TURN_RIGHT     
"walkforward"      //      WALK_FORWARD
"walkbackward"     //      WALK_BACKWARD
"runforward"       //      RUN_FORWARD
"runbackward"      //      RUN_BACKWARD
"walkright"        //      WALK_LEFT
"walkleft"         //      WALK_RIGHT
"runright"         //      RUN_LEFT
"runleft"          //      RUN_RIGHT

Soldier Pose Animation Names
"stand"        //      STAND
"crouch"       //      CROUCH
"prone"        //      PRONE


Soldier Weapon Animation Names
"rifle"        //  RIFLE
"bazooka"      //  BAZOOKA
"pistol"       //  PISTOL
"grenade"      //  GRENADE
"tool"         //  TOOL   
"sabre"        //  LIGHTSABRE
"sbdroid"      //  SBDROID
"bdroid"       //  BDROID
"lascannon"    //  CANNON
"gam"          //  GAMORREAN

Soldier Weapon Action Animation Names
"idle"         //      IDLE
"shoot"        //      FIRE
"shoot2"       //      FIRE2
"shoot3"       //      FIRE3
"charge"       //      CHARGE
"reload"       //      RELOAD

Just thought these would be useful (I am going to have lots of fun with these)
=AaTc= Forever

SALLY....

-Retired Modder