SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: Giftheck on May 13, 2017, 03:29:31 AM

Title: Giftheck's TIE Striker
Post by: Giftheck on May 13, 2017, 03:29:31 AM
Here's my first ever not-ported vehicle, complete with takeoff animations. This uses both the TIE Fighter and TIE Bomber textures, though I changed the colours on the TIE Bomber texture to match the TIE Fighter texture (therfore it will override the stock TIE Bomber texture)

==UPDATED 6 SEPTEMBER 2020==
Here's an update to the TIE Striker that I had released previously. There were problems with the collision which I have now solved.

Screenshot:
[spoiler](https://i.imgur.com/vG28931.jpg)
(https://i.imgur.com/Z40vnZm.jpg)[/spoiler]

DOWNLOAD (https://drive.google.com/file/d/1GO-4BmrV_pSChC-TsoDBs1BX-99HDc_o/view?usp=sharing)

NOTES:
-Two additional firepoints: hp_fire_3 and hp_fire_4, are located under the body.

Credits:
-Pandemic Studios for the original models and textures
-Anakin for the tutorial that helped me learn to animate the takeoff sequence
Title: Re: Gistech's TIE Striker
Post by: Linux user Awesome on May 13, 2017, 04:02:20 AM
Nice work Gistech.
you should make an U-wing next.
Title: Re: Gistech's TIE Striker
Post by: Giftheck on May 14, 2017, 01:02:59 PM
Updated the main post with a new version with chunks.
Title: Re: Giftheck's TIE Striker
Post by: Giftheck on September 06, 2020, 03:26:06 AM
Long time no post on this one! After feedback from Scarif: Beach, I have redone the collision on the TIE Striker and it seems to be working as intended now. The main post contains the new link to it.
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