SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => SWBF 1 and 2 Tournaments => Topic started by: [FC]BoMbeR on May 12, 2016, 10:40:17 PM

Title: ICW6
Post by: [FC]BoMbeR on May 12, 2016, 10:40:17 PM
ICW6 Map Pack (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1398)


Download SWBFSpy to play SWBF1 online: exe (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1385) or auto-installer (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1388)


Clan signup thread (http://www.swbfgamers.com/index.php?topic=10649.0)


No clan or clan not participating? Anyone can participate in ICW6 games by joining YAK here (http://www.swbfgamers.com/index.php?topic=10532.0)
Note: Site account necessary to view the YAK recruitment thread.


Week 1 (http://www.swbfgamers.com/index.php?topic=10732.0)

Week 2 (http://www.swbfgamers.com/index.php?topic=10780.0)

Week 3 (http://www.swbfgamers.com/index.php?topic=10817.0)





Greetings, players of SWBF!

As it is that around that time of summer Joseph and I have decided to host the Sixth Intergalactic Clan War! After seeing the success of ICW5 we are very confident that we can mimic that for ICW6. I have planned for ICW6 to start June 20th 2016, this will give clans a lot of time to rally members. All the details about the tournament will be listed below.

Important news/changes are listed in red.

Administration:

Lead Admins:
1. BoMbeR
2. Oven/Joseph

Admins:
1. Kiwi
2. Drunken Master
3. 
4.
5.


Admins wanted


ICW6 week 1 date:

Matches will need to be posted on June 20th or 21st. The first set of matches will start on June 24th 2016.

General format:

1. Once clans are finalized, a tournament map will be published. It will look something like this. Each clan will start off with 3 randomly assigned planets. After Week 1, planet ownership is based on battle outcomes from the previous week.

2. There will be 6 weeks. The winner is the clan with the most planets at the end of Week 6. The nature of a tiebreaker will be determined if needed.

Rules:

Match setup:

3. Neither team (Attackers or Defenders) can be outnumbered by more then 2. Just before the match starts, a battle count will take place, and from that point the maximum number of players on each side is determined. Once the battle count has taken place, neither team may exceed that maximum.

4. Matches must start within 10 minutes of the announced start time. If clan A is responsible for a delay greater than 10 minutes, the admins reserve the right to declare that clan A forfeits the battle. The admins will use this power prudently.

5. A player may spectate a battle, but only upon the approval of one (or both) of the participating clans. In that case, the player must spawn on the side of an approving clan, wear a [Spec] tag, and hide in a pre-designated area during the battle (using freecam to watch).

Moreover, the admins reserve the right to prohibit spectators in a particular battle, if this would help alleviate lag due to a large amount of players in the server.

Rules of engagement:

6. Matches begin with a countdown (e.g., "5, 4, ..., 1, go"). Only an admin, or someone designated by an admin, may countdown a battle. Before the countdown begins, players can wander around the map, as long as they obey rule 8  below while doing so. Once the countdown starts, all players must be very close to a green CP. How close is "close enough" shall be determined by the admins in-game, but the rule of thumb is "within the capture radius".

7. Do not suicide to change your class before the countdown; leave and rejoin the server.

8. Killing before the countdown ends, and capturing or partially capturing neutral or red CPs before the countdown ends, is prohibited.

9. Capturing CPs is permitted after the countdown.

10. Killing admins or spectators is prohibited.

11. Which special units are allowed, if any, will depend on the map. When specials are allowed, it will be fairsides jet or fairsides wookie. When the map list is finalized, we will describe the setup for each map.

12. Vehicles are permitted when available. Vehicles can be entered, but not moved, before the countdown ends.

13. Laying mines before the countdown has ended, that is, laying pre-mines, is prohibited.

14. Destroying health or ammo bots before the countdown has ended, is prohibited.

15. Spawn mines are permitted.

16. Teamkill is always off.

17. All servers shall be /noaim.

18. Be polite in yellow chat -- no swearing or insulting.

19. No impersonating other players, including other members of your own clan.

20. All players must wear tags ingame. (including Mercenaries)

21. No playing for or spying on the opposing clan's side. Join your clan's side ASAP upon entering the server.

22. Radar is allowed.

Violation of these rules will result in an official warning by an in-game admin; penalties will ensue at the admin's discretion.

Admins will record the results of a game using one or more of the following methods: freecam, video (e.g. Bandicam), screenshots. An Admin will post the screenshot of the final screen on the forums soon after a battle is finished, if this hasn't been done already by someone else.

At all times Admins have the right to ask everyone except designated players in the server to stop yellow-chatting.

Clan lists and mercenaries:

23. Each faction is required to maintain a public clan list in this thread (http://www.swbfgamers.com/index.php?topic=10649.0) throughout the tournament. Lists can be added to at any time, but never subtracted from once the tournament begins. The members of the list don't have to "be in" your clan according to your clan's internal member list, but they cannot appear on any other clan list at any time in the tournament.

From the perspective of ICW6 admins, only one's membership on an official clan list is relevant for the clan/merc counting policy described in item 24 below. Other, "extra-ICW" relationships are not relevant.

24. In a given battle, say involving clan A, players not on clan A's clan list may play for them. Such additional players are called mercenaries. The maximal number of mercenaries permitted in a match is 1/2 the number of clan-listed players, with rounding favoring additional mercs. E.g.,

Number of clan-listed players / maximal number of mercs
3/2
4/2
5/3
6/3
7/4
8/4
etc.

25. To be counted as a clan member, players must use a name identical to the one on the clan list. A single player may use different names, as long as those names appear on the (same) clan list. Mercenaries must wear a tag similar to: (Clan)(Merc)Name.

26. Name-faking is absolutely prohibited and, if confirmed, results in forfeit of the battle by the offending team, as well as a permanent ban of the offending player from ICW6. Admins will check IPs in situations of doubt.

Attacks:

27. Each week a thread will be made on Sunday or Monday where clans will make post attacks, negotiate times, post screenshots, etc. Battles should by default be scheduled for Friday, Saturday, or Sunday. Attacks absolutely must be posted by Wednesday at 11:59:59 PM EST.

28. Clans may only attack planets which are connected by a line (in the tournament map) to a planet they currently control.

29. Format your attacks thusly:

Attacking clan:
Defending clan:
Planet:
Date:
Time (EST):
Attacker era/side:
Server location:

30. In the beginning, each clan may make 2 attacks per week. We may raise the limit to 3 in later weeks, depending partially on admin availability and number of participating clans.

31. If a clan forfeits, their planets become native held, and attackers will face a team of natives. Anyone may show up as a native. However in this case the natives may be outnumbered by attackers arbitrarily. There is a limit of 2 members per clan list on the native side.

32. Clans can make planet announcements before officially listing times, that is, call dibs, as before.

33.  If you are attacking a clan that is primarily EU players you can not schedule a attack after 10 PM Berlin (4PM EST).

Maps:

Under "Specials policy" is designated the unit that will spawn for each side as the special unit. Unless otherwise noted, there are no special units in the CW era.



   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Map     Specials policy      Additional      Map pics (album (http://imgur.com/a/HriGc))
Bespin: Cloud CityGCW: Jet
      cw  (http://imgur.com/G9iye8L)gcw (http://imgur.com/2gD52ju)
Coruscant: CityGCW: Jet
CW: Jet
GCW: Vehicles removed
CW: Vehicles available
      cw  (http://imgur.com/xheSLxQ)gcw (http://imgur.com/uPGRRZo)
Coruscant: StreetsGCW: Jet
Vehicles removed      cw  (http://imgur.com/jCWlgyz)gcw (http://imgur.com/LkELukj)
Dagobah: SwampsGCW: Wookie
      cw  (http://imgur.com/mmNb8Og)gcw (http://imgur.com/3QU8jYk)
Dantooine: DustGCW: Jet
      cw  (http://imgur.com/RqQ0aYS)gcw (http://imgur.com/XCd5eVZ)
Death Star: InteriorGCW: Wookie
      cw  (http://imgur.com/LvZA0MA)gcw (http://imgur.com/kay3DYn)
Hoth: CavesGCW: Wookie
Orbitals removed      cw  (http://imgur.com/uCv6dTr)gcw (http://imgur.com/Tt7AeFp)
Kashyyyk: WookielandGCW: Wookie
One initial CP per side
(outermost CPs)
      cw  (http://imgur.com/VtrSeBl)gcw (http://imgur.com/fo7kMQN)
Mustafar: RefineryGCW: Wookie      cw  (http://imgur.com/14iQwMX)gcw (http://imgur.com/kc18TTz)
Nar Shaddaa: The RoofGCW: Wookie
      cw  (http://imgur.com/Mbigi4d)gcw (http://imgur.com/dQy9F4L)
Ord Mantell: No Greater GloryGCW: Jet
CW: Jet
Vehicles available; tickets reduced to 250v250      cw  (http://imgur.com/KStM9Km)gcw (http://imgur.com/jTPH5nQ)
Polis Massa: Medical FacilityGCW: Wookie
CW: Vehicles available
(one tank per side; middle CIS tank removed)
      cw  (http://imgur.com/tEHPyXz)gcw (http://imgur.com/kCS7psL)
Rhen Var: CitadelGCW: Jet
      cw  (http://imgur.com/f0H7RJG)gcw (http://imgur.com/Z1TEl5l)
Tatooine: Jabba's PalaceGCW: Wookie
      cw  (http://imgur.com/NZIqxXb)gcw (http://imgur.com/Ixi3WUS)
Tranquan: Tech CentreGCW: Wookie      cw  (http://imgur.com/buwNKxW)gcw (http://imgur.com/ej6iFna)
Yavin IV: ArenaGCW: JetVehicles removed      cw  (http://imgur.com/pOyTvQn)gcw (http://imgur.com/W28F7Pp)

A map pack will be made available for download sometime in the next 1.5 weeks. The "tournament map" indicating which clans start with which planets, planet connections, etc., will be posted in the Week 1 thread. That thread will appear on June 20.

Finalizing Clans:

1. Clans will be Finalized June 13th 2016. (Matches will be posted on June 20th)

What to do now:

1. ICW6 is still a long ways away this gives everyone time to prepare and gather troops! Clans will need to post in this topic before June 13th.
Title: Re: ICW6
Post by: {Alpha} Kiwi on May 13, 2016, 09:28:49 AM
Awesome, Alpha will take part, most likely in conjuction with another clan. I can also admin if you want.
Title: Re: ICW6
Post by: [FC]BoMbeR on May 13, 2016, 10:03:49 AM
Quote from: {Alpha} Kiwi on May 13, 2016, 09:28:49 AM
Awesome, Alpha will take part, most likely in conjuction with another clan. I can also admin if you want.

Sounds good.
Title: Re: ICW6
Post by: ~PFE~ Sam / Ply1 on May 13, 2016, 10:09:07 AM
PFE will certainly take part in the galaxy !! weeeee
:moo:
Title: Re: ICW6
Post by: Drunken_Master on May 13, 2016, 10:56:35 AM
Looking forward to it!  I volunteer to admin if needed.
Title: Re: ICW6
Post by: BOB.LION on May 14, 2016, 04:13:19 PM
Great news! Here is a link to the steam group for swbfgamers. Will try to post updates/info/announcements there as well. Please subscribe to the comments section and threads for instant notifications.
http://steamcommunity.com/groups/SWBFgamers
Title: Re: ICW6
Post by: Pilot Gus on May 17, 2016, 04:51:16 PM
I'd like to participate in the ICW6 (definitely by the time it runs), but I see I need to join a clan. is there already a list of participating clans so far, or should I try to join one of the clans that posted here?
Title: Re: ICW6
Post by: Joseph on May 17, 2016, 05:36:50 PM
Quote from: Pilot Gus on May 17, 2016, 04:51:16 PM
I'd like to participate in the ICW6 (definitely by the time it runs), but I see I need to join a clan. is there already a list of participating clans so far, or should I try to join one of the clans that posted here?

YAK is a tournament-only clan that anyone can join, so that's my default recommendation. Soon a thread will be made where you can join YAK if you like.

Otherwise, the list of participating clans is precisely the list of clans who make a post in this thread (before the deadline) announcing their participation.
Title: Re: ICW6
Post by: Norwood on May 17, 2016, 05:54:59 PM
I just want to throw this out there for now, but the BOBclan hopes to participate in some form, though we will likely have to ally with either another clan, or just play with YAK, unless we have an unexpected period of activity.
Title: Re: ICW6
Post by: Led on May 17, 2016, 06:11:22 PM
One thing to note for ICW6 is that several of us have found it difficult to reliably host mod maps lately using dedicated server software.

I have, however, been fairly successful with my home server running from the game CD in dedicated server mode.  There is only a slight ping penalty as compared to the Chicago SWBFgamers server as my internet service is generally pretty good.

If anyone wants to test out my server, I currently have Bespin Escape running on it.
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=153

So, if asked to host, I will host from home.   :cheers:
Title: Re: ICW6
Post by: Rayce on May 19, 2016, 04:03:24 PM
At this point it would appear =AaTc= will not be joining as a whole, but some of us (myself included) may be joining {YAK}.
Title: Re: ICW6
Post by: Pilot Gus on May 19, 2016, 06:22:47 PM
I've tried joining the BOB clan, I think the membership is pending, also I think they might join with another clan like YAK, is there any new information before the tournament starts?
Title: Re: ICW6
Post by: Helios on May 19, 2016, 06:26:21 PM
I can help out with the tourny if need be.
Title: Re: ICW6
Post by: TheGangstarTY on May 20, 2016, 06:43:55 AM
Quote from: [FC]BoMbeR on May 12, 2016, 10:40:17 PM
{YAK}'s team will be represented by TheGangstarTY. (Recruitment will begin May 20th)

YAK's Recruitment is now active! (http://www.swbfgamers.com/index.php?topic=10532.0)
Title: Re: ICW6
Post by: Led on May 20, 2016, 07:31:18 AM
Please note that you will likely need to install a new client patch for the gamemaster replacement if it is available.
Title: Re: ICW6
Post by: TheGangstarTY on May 20, 2016, 07:32:06 AM
Quote from: Led on May 20, 2016, 07:31:18 AM
Please note that you will likely need to install a new client patch for the gamemaster replacement if it is available.

Could you post a link when it becomes available?
Title: Re: ICW6
Post by: Led on May 20, 2016, 08:28:44 AM
Quote from: TheGangstarTY on May 20, 2016, 07:32:06 AM
Could you post a link when it becomes available?

If and when we have one, absolutely.
Title: Re: ICW6
Post by: Norwood on May 20, 2016, 02:28:44 PM
Quote from: Pilot Gus on May 17, 2016, 04:51:16 PM
I'd like to participate in the ICW6 (definitely by the time it runs), but I see I need to join a clan. is there already a list of participating clans so far, or should I try to join one of the clans that posted here?
Pilot Gus, to join the BOBclan as an official member you need to post here: http://swbobclan.webs.com/apps/guestbook/

In order to join our private board here, we have to ask Led to add you, which we will if you want to join us. If you don't want to be a regular member, you can play with us during the ICW as a temporary member, but remember you can't switch teams mid-tournament.

We would love to have you join us, but we may not be able to have our own team this year. However, even if we don't field a separate team you can still play with us, as for example last year we played with YAK. Of course if you don't want to join us that is fine and I understand! ;)
Title: Re: ICW6
Post by: Led on May 20, 2016, 02:44:56 PM
Quote from: Norwood on May 20, 2016, 02:28:44 PM

In order to join our private board here, we have to ask Led to add you, which we will if you want to join us. I


Let me know who the Bob leader is and I can give them permissions to admit your own members  :cheers:
Title: Re: ICW6
Post by: Pilot Gus on May 20, 2016, 06:03:05 PM
To be sure, if I join BOB clan, and they won't participate as a clan by itself, will it join with YAK, and will that make me participate automatically in the ICW6?
Title: Re: ICW6
Post by: Norwood on May 20, 2016, 06:34:29 PM
Quote from: Pilot Gus on May 20, 2016, 06:03:05 PM
To be sure, if I join BOB clan, and they won't participate as a clan by itself, will it join with YAK, and will that make me participate automatically in the ICW6?
At this point that is the plan, and just incase it doesn't work out you have a whole month to change your mind if you want.
Title: Re: ICW6
Post by: Joseph on May 20, 2016, 07:15:16 PM
Quote from: Pilot Gus on May 20, 2016, 06:03:05 PM
To be sure, if I join BOB clan, and they won't participate as a clan by itself, will it join with YAK, and will that make me participate automatically in the ICW6?

Don't worry: If you want to participate, I can't imagine a realistic situation where you couldn't, whatever your clan affiliation.
Title: Re: ICW6
Post by: (MRG)KnMndl.Wolf{98th}{GGR} on May 31, 2016, 03:33:08 PM
Do we know which maps are going to be used yet?
Title: Re: ICW6
Post by: ~PFE~ Sam / Ply1 on June 02, 2016, 10:55:22 AM
What about making an ICW6 also on SWBF2 !!?  :moo:
Title: Re: ICW6
Post by: Helios on June 02, 2016, 11:41:09 AM
Quote from: ~PFE~ Sam Leader / ply1 on June 02, 2016, 10:55:22 AM
What about making an ICW6 also on SWBF2 !!?  :moo:
How can u have icw6 on swbf2 when there hasnt even been a icw1 lol
Title: Re: ICW6
Post by: Anyder on June 02, 2016, 12:46:11 PM
Quote from: ~PFE~ Sam Leader / ply1 on June 02, 2016, 10:55:22 AM
What about making an ICW6 also on SWBF2 !!?  :moo:
Nobody would play it
Title: Re: ICW6
Post by: Joseph on June 02, 2016, 03:11:38 PM
The rules have been added to the OP. A few points have been clarified, but otherwise they are the same as the ICW5 rules. Please comment if anything is still unclear.

On another note: The deadline for clan signups is 11 days away. I've been talking to lots of clans who are interested in participating in some form. However, many are noncommittal about whether they will enter on their own, or in conjunction with another clan(s).

There's nothing wrong with this, but it may become a problem if this situation persists until right before the deadline. So, please at least make the following fundamental decision ASAP:

whether your clan will enter alone, or in conjunction with another clan.

If the answer is "in conjunction with another clan", please post this fact here, or at least let me know. That way, all the clans in this situation can be "matched".

Title: Re: ICW6
Post by: Anyder on June 07, 2016, 04:15:03 AM
Quote from: Led on May 20, 2016, 07:31:18 AM
Please note that you will likely need to install a new client patch for the gamemaster replacement if it is available.
Quote from: TheGangstarTY on May 20, 2016, 07:32:06 AM
Could you post a link when it becomes available?
Quote from: Led on May 20, 2016, 08:28:44 AM
If and when we have one, absolutely.

SWBFSpy Battlefront EXE (CLIENT)
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1385
*With ldrboards: http://www.swbfgamers.com/index.php?action=dlattach;topic=10570.0;attach=5718


I just realised of these comments lol
Title: Re: ICW6
Post by: {WgT}LdR.$cOuT on June 07, 2016, 06:43:37 AM
Are there any mod maps for the ICW6?
Title: Re: ICW6
Post by: Anyder on June 07, 2016, 06:53:08 AM
Quote from: {WgT}LdR.$cOuT on June 07, 2016, 06:43:37 AM
Are there any mod maps for the ICW6?
Most of the maps will be modmaps. The modmaps list will be posted as soon as joseph and bomber update it. After that the ICW6 mappack will be released and u'll just have to install it
Title: Re: ICW6
Post by: TheGangstarTY on June 07, 2016, 01:42:52 PM
Quote from: ~PFE~ Sam Leader / ply1 on June 02, 2016, 10:55:22 AM
What about making an ICW6 also on SWBF2 !!?  :moo:
Quote from: Anyder on June 02, 2016, 12:46:11 PM
Nobody would play it

I think we all know I would ;) I mean, it's mixed views here in the community, only issue is that the majority of us frequent posters/players prefer SWBF 1. I like them equally as much, it's really a matter of what I feel like at the time. Often SWBF 2 due to it's higher modding capabilities.
Title: Re: ICW6
Post by: Anyder on June 07, 2016, 01:46:13 PM
Quote from: TheGangstarTY on June 07, 2016, 01:42:52 PM
I think we all know I would ;) I mean, it's mixed views here in the community, only issue is that the majority of us frequent posters/players prefer SWBF 1. I like them equally as much, it's really a matter of what I feel like at the time. Often SWBF 2 due to it's higher modding capabilities.
Well, then I correct myself, nobody from europe except maybe majesty would play it
Title: Re: ICW6
Post by: TheGangstarTY on June 07, 2016, 01:48:37 PM
Quote from: Anyder on June 07, 2016, 01:46:13 PM
Well, then I correct myself, nobody from europe except maybe majesty would play it

I'm from Europe  :XD:

To be fair I think we could make a vote of some sort. Hopefully some new members would go along with it too!
Title: Re: ICW6
Post by: ~PFE~ Sam / Ply1 on June 07, 2016, 01:52:50 PM
all AR, and some PFE are from Europe :)
Title: Re: ICW6
Post by: Joseph on June 14, 2016, 11:28:58 AM
Here is the map list. Under "Specials policy" is designated the unit that will spawn for each side as the special unit. Unless otherwise noted, there are no special units in the CW era.



   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Map     Specials policy      Additional
Bespin: Cloud CityGCW: Jet
Coruscant: CityGCW: Jet
CW: Jet
GCW: Vehicles removed
CW: Vehicles available
Coruscant: StreetsGCW: Jet
Vehicles removed
Dagobah: SwampsGCW: Wookie
Dantooine: DustGCW: Jet
Death Star: InteriorGCW: Wookie
Hoth: CavesGCW: Wookie
Orbitals removed
Kashyyyk: WookielandGCW: Wookie
Mustafar: RefineryGCW: Wookie
Nar Shaddaa: The RoofGCW: Wookie
Ord Mantell: No Greater GloryGCW: Jet
CW: Jet
Vehicles available; tickets reduced to 250v250
Polis Massa: Medical FacilityGCW: Wookie
Vehicles available
Rhen Var: CitadelGCW: Jet
Tatooine: Jabba's PalaceGCW: Wookie
Tranquan: Tech CentreGCW: Wookie
Yavin IV: ArenaGCW: JetVehicles removed

A map pack will be made available for download sometime in the next 1.5 weeks. The "tournament map" indicating which clans start with which planets, planet connections, etc., will be posted in the Week 1 thread. That thread will appear on June 20.
Title: Re: ICW6
Post by: IGF-SueKrueger13 on June 14, 2016, 10:43:03 PM
Quote from: ~PFE~ Sam Leader / ply1 on June 02, 2016, 10:55:22 AM
What about making an ICW6 also on SWBF2 !!?  :moo:

Quote from: Anyder on June 02, 2016, 12:46:11 PM
Nobody would play it

Quote from: TheGangstarTY on June 07, 2016, 01:42:52 PM
I think we all know I would ;) I mean, it's mixed views here in the community, only issue is that the majority of us frequent posters/players prefer SWBF 1. I like them equally as much, it's really a matter of what I feel like at the time. Often SWBF 2 due to it's higher modding capabilities.

Quote from: Anyder on June 07, 2016, 01:46:13 PM
Well, then I correct myself, nobody from europe except maybe majesty would play it

Quote from: TheGangstarTY on June 07, 2016, 01:48:37 PM
I'm from Europe  :XD:

To be fair I think we could make a vote of some sort. Hopefully some new members would go along with it too!


I'd be up for it myself :)
Title: Re: ICW6
Post by: [FC]BoMbeR on June 16, 2016, 02:12:11 AM
Quote from: TheGangstarTY on June 07, 2016, 01:48:37 PM
To be fair I think we could make a vote of some sort. Hopefully some new members would go along with it too!

If you all want to host your own non-ICW tournament for SWBF2 (or if Joseph allows a SWBF2 ICW tournament) be my guest, I will say though I already attempted that idea on SWBF2 and it didn't end up happening due to no interest.

http://www.swbfgamers.com/index.php?topic=8814.0

(Notice how there's 0 EU clans that signed up, even when the game was more active then what it is now.)

From now on let's keep this topic to ICW6 discussion only please.
Title: Re: ICW6
Post by: Joseph on June 19, 2016, 11:28:39 PM
I took screenshots of the spawn screen for each map and era, indicating who spawns where and the CP map (the units you see listed may not be right). The links are under "Maps" in the OP.

Significant update 6/20:
Coruscant: City
Kashyyyk: Wookieland
Ord Mantell

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